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Hi!

I'm Pelle. (they/them)

I'm a Dutch programmer, game designer and creator of digital toys.

These days I'm making music, games and doing various kinds of programming.

Also, I'm really into weird music, I'm horrible at Overwatch and I'm in a band.

Currently employed @ the Little Chicken Game Company.


I'm pretty good at:

 Game design stuff,
 Multiplayer game development,
 DSP programming,
 Game cheat development and prevention,
 C#,
 HLSL,
 JS,
 C,
 C++,
 Making curry!


Things I've worked on:

I'm currently working on Moonlight Peaks @ the Little Chicken Game Company.
An engine-agnostic P2P high-level multiplayer solution written in C#
A competitive multiplayer dodgeball deathmatch game made in 7 days during the 7dfps jam.

Uses the ~1 month old p2p networking solution HiHi.
Silly drum machine

My drum machine passion project. Built from scratch using a self-developed audio synthesis engine.

Released on Windows and iOS.
A tactical 4v4 driving game. Currently being developed by the Little Chicken Game Company.

I worked on BlitzGT as a game designer and multiplayer programmer. My day-to-day activities included the design, implementation and testing of gameplay features and writing and maintaining multiplayer code.

I originally joined work on BlitzGT as an intern and was later hired as a junior developer.
The entirely unanticipated EP by love sella.

Composed, performed, recorded and published by me.
A faithful remake of PictoChat for Windows and Android.

One of my indie passion projects. Featured in a PC Gamer article by Natalie Clayton.
Every now and then I make lil' games in my free time. All of them are hosted over on itch.io.
A new game!
(Fictional game)

Wanna talk?

stupidplusplus-[at]-gmail-[dot]-com (biznez)
@stupidplusplus (a chat)